Medal of Honor – why I can’t stand most modern-world shooters.

I recently played through the story campaign of Medal of Honor and I gotta say, I was hugely disappointed. The gameplay is solid and fairly engaging, but the story was… To be blunt, pathetic. Not only was it confusing in how it kept switching between 3 different people on separate teams, but there was zero character development of any of them and I finished it in 7 hours and felt underwhelmed by the experience. Even Batman Arkham Asylum, which I also finished in about 8 hours, was a more entertaining story. MoH was nowhere near enough story to be what I consider a good game. And this is why I am not a fan of most FPS games on the market these days.

For me, story is King. Without it, it’s just puzzles. If I want to do puzzle games, I’d be playing board games, not video games. It’s why I am personally not a fan if most mobile games, honestly. Shooters are no exception. Unreal Tournament 3 even had a story to go with the gameplay, and had character development as part of that story. Games like Medal of Honor, though, I keep finding have little to know story, and the single player campaigns end up just being for people to get used to the mechanics enough to jump into online multiplayer. Sorry, not good enough for me. You want me to play the online multiplayer, then make my single player campaign engaging and inspiring. Modern-world shooters like this just don’t inspire me to play more; they bore me. I’ll stick with my Mass Effects, Dragon Ages, and Borderlands.


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